Space Circuits
This project started as an in depth formal study and deconstruction of printed circuit boards, something I've been fascinated with since building computers with my dad as a child. I then extracted this geometry and fed it into a grasshopper script and used a giant robot arm to explore the bounds of hand craft versus automated production. To meld the processes together I purposefully introduced a "ghost" in the machine; inserting chaotic variables like warped time and human error into an otherwise clean system. With the robot arm I made a series of paintings, and then moved into the 3D realm and started testing full scale chunks out of clay. The 'ghost' can again be seen in the imperfections of the clay layers. The 3D version of the painted concept developed into the story of a glitching robot arm that was launched into space as means of disposal; a fateful landing on an asteroid provided the basis for the robot to continue working through it's preloaded code and create this network of imperfect tubular structures.
3D Design + Modeling | Grasshopper Scripting | Graphic Design
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